East Valearia

The term "East" refers to the eastern continental group of Valearia. The East is where Magic exists. It was joined in the beginning to the West but broke apart after the fall of Morphos.

Continents
Continents have many names, depending on the language; most of the names for them are translated from Ciledyonaen when used. There are three:
 * Main
 * Southern
 * Beyond

Realms
The East has several major realms. Some of these are rather small, but one is as large as the continent it is on. Realms are differentiated by physical barriers such as mountains or large forests. These are rendered in the main language of each realm.
 * Ciledyonahii
 * Jhivdoras
 * Krenia
 * Nye Granje
 * Shanedoah
 * Apertuin

Countries
Each realm has a number of countries. Countries are seperated because of political reasons rather than physical ones, like many provinces or states on Earth. These are rendered in the local language, except for a few, like Beyond or the Claw, which are translated from Ciledyonaen.
 * In Ciledyonahii
 * Vocaria
 * Moonshae
 * Beyond
 * In Jhivdoras
 * Daron
 * Morphion
 * Drigoss
 * Krenia (This is a country as well as a realm)
 * In Nye Grenje
 * Ti
 * Hidon
 * Marcolle (This stretches across into Shenadoah as well)
 * In Shenadoah
 * Kingrowl
 * In Apertuin
 * Noth
 * Taquin
 * Llogress
 * The Claw

Other Places
These are islands and such places that cannot be classed into realms or countries.
 * Eclipse Mountains
 * Alfonds Isles
 * Enis-Saie
 * Kartone-Yi
 * Deepwood
 * The Lonely Island
 * Pithlen